As the World Moves Digitally, Not All Students Start from the Same Line
This gap in access to digital education is clearly diagnosed in many Indonesian schools, from big cities to rural areas, including for visually impaired students who are often left out of opportunities to learn coding. This is not to blame the circumstances, but to acknowledge that the opportunity to learn technology is not yet equally distributed for all children.
GESSIT hadir sebagai jembatan untuk menutup jarak itu. Melalui metode STEAM dan kelas-kelas yang dirancang inklusif termasuk SDF Coding Camp for The Blind setiap siswa, apa pun keterbatasan rananya, mendapat ruang yang setara untuk tumbuh menjadi generasi digital yang cakap dan percaya diri.

Program Scope
- STEAM-Based Digital Literacy Training: Covering 5 domains: digital safety & resilience, digital agency participation, digital emotional intelligence, creativity, and digital innovation.
- Free Mentorship: Dedicated to Elementary (SD), Junior High (SMP), and Senior High/Vocational Schools (SMA/SMK) across various cities in Indonesia.
- SDF Coding Camp for The Blind kelas coding khusus bagi siswa difabel netra, terbagi dalam tiga tingkatan: Basic, Intermediate, dan Advance.
The program is conducted online so that participants from various regions can join without distance limitations. It is fully supported by corporate CSR funds as well as donations from organizations and individuals who care about the development of Indonesian human resources.
Participant Testimonials
Sejak 2022, GESSIT telah menjadi simbolisasi kolaborasi nyata antara dunia usaha, lembaga, dan masyarakat hadir di belasan sekolah dari Bandung hingga Garut dan Tasikmalaya, termasuk membuka kelas coding pertama bagi siswa difabel netra. Bergabung dalam gerakan ini berarti turut memberi akses nyata bagi siswa Indonesia untuk tumbuh menjadi generasi digital yang berdaya.
Be a Part of GESSIT

